Have you ever been tasked to fix a bug or implement a new feature in a piece of code that had not recently been worked on? If so, what was your reaction when you studied the existing code? Were you able to easily integrate your fix/feature, or did you wince in agony and curse the previous developer? Assuming that you and your peers are usually adequately equipped to do a good job, how can it be that you made this experience? Why do all professional developers make this experience frequently? Surely, we don’t leave code in such bad a state, so why does it often appear to be so inadequate when we return to it? This raises the question: does software corrode? In this talk about refactoring, we discuss the titular question, as well as methods to deal with the “corrosion” effect. We address not only the general principles of refactoring, but also cover techniques for handling large refactorings in critical systems. Afterwards there will be something to eat.
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1st Regular Meeting
19-10-2026 18:00 (IM) 242, University of Passau -
Student societies fair
21-10-2026 13:00 Square in front of the Refectory, University of Passau -
Minecraft & Switch
22-10-2026 18:00 (IM) 242, University of Passau -
2nd Regular Meeting
02-11-2026 18:00 (IM) 242, University of Passau -
Digital Independence Day
05-11-2026 18:00 (IM) 242, University of Passau